Transformations and Projections in Computer Graphics

Transformations and Projections in Computer Graphics

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This book introduces perspective, and discusses the mathematics of perspective in a detailed, yet accessible style. It also reviews nonlinear projections, including the fisheye, panorama, and map projections frequently used to enhance digital images. Topics and features include a complete and self-contained presentation of concepts, principles, and methods; a 12-page colour section, and numerous figures. This essential resource for computer professionals both within and outside the field of Computer Graphics is also suitable for graduates and advanced undergraduates in Computer Graphics and Computer-Aided Design. Key ideas are introduced, examined and illustrated by figures and examples, and reinforced through solved exercises.It takes a while to disentangle the many details in this picture and locate the intersecting octahedra, tetrahedra, cubes, and ... or a conic panoramic projection because opening and flattening such surfaces results in a two-dimensional picture that looks ... Figure 4.36 (courtesy of Dick Termes) is a typical example. ... Such an observer sees the hemisphere of space above him and projects it on the coneanbsp;...

Title:Transformations and Projections in Computer Graphics
Author: David Salomon
Publisher:Springer Science & Business Media - 2007-01-21

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